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XLSU 9027 Gamification and Instructional Design

Price: $400.00

Gamification is the application of game design techniques to non-game problems, such as organizational
and social challenges. It is estimated that by 2015, more than 50 percent of organizations that manage
innovation processes will gamify those processes." In view of this, education has to prepare students for
this scenario. Effective games incorporate innovative and thoughtful learning processes, self determination,
psychology, and technology. Games can be defined by having the following characteristics: fun, separate,
uncertain, non-productive, governed by rules, and fictitious. According to Forbes (2013), organizations are
applying gamification in the areas of marketing, human resources, productivity, training, health and wellness,
innovation, and customer engagement. This course strategically and intentionally teaches strategies to
incorporate these thoughtfully innovative processes into the instructional design and curriculum develop-
ment practice. After taking this course, participants will be able to effectively understand the gamification
process and then pragmatically apply these structures to engage learners through active and engaging
instructional design both digitally and non-digitally. This course is set up as a game with game elements
and game rewards.